Please use this identifier to cite or link to this item:
http://dx.doi.org/10.25673/13683| Title: | Gamification einer mobilen Anwendung am Beispiel der App für den Wissenschaftspfad des Technologieparks Weinberg Campus |
| Author(s): | Lehmann, Bo Knutson |
| Referee(s): | Prof. Dr. phil. Meng, Michael |
| Granting Institution: | Hochschule Merseburg |
| Issue Date: | 2018 |
| Type: | Hochschulschrift |
| Type: | Master thesis |
| Language: | German |
| Publisher: | Hochschulbibliothek, Hochschule Merseburg |
| URN: | urn:nbn:de:gbv:542-4165 |
| URI: | https://opendata.uni-halle.de//handle/1981185920/13779 http://dx.doi.org/10.25673/13683 |
| Open Access: | Open access publication |
| Appears in Collections: | Wirtschaftswissenschaften und Informationswissenschaften |
Files in This Item:
| File | Description | Size | Format | |
|---|---|---|---|---|
| LehmannBo_Gamification_einer_mobilen_Anwendung_am_Beispiel_der_App.pdf | 7.37 MB | Adobe PDF | ![]() View/Open |
Open access publication